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User Experience (UX) Design培訓(xùn)

 
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上課地點(diǎn):【上海】:同濟(jì)大學(xué)(滬西)/新城金郡商務(wù)樓(11號線白銀路站) 【深圳分部】:電影大廈(地鐵一號線大劇院站)/深圳大學(xué)成教院 【北京分部】:北京中山學(xué)院/福鑫大樓 【南京分部】:金港大廈(和燕路) 【武漢分部】:佳源大廈(高新二路) 【成都分部】:領(lǐng)館區(qū)1號(中和大道) 【沈陽分部】:沈陽理工大學(xué)/六宅臻品 【鄭州分部】:鄭州大學(xué)/錦華大廈 【石家莊分部】:河北科技大學(xué)/瑞景大廈 【廣州分部】:廣糧大廈 【西安分部】:協(xié)同大廈
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課程大綱
 

1. GUIDING PRINCIPLES

Key principles of user centred design

Introduction of ISO9241 as an important standart in the field of usability

Clarify the differences between usability and user experience

Confidently identify user needs and goals

2. USER RESEARCH

State proper components of use

Craft methods of target audience interviewing

Define difference between observation and interpretation

Gather and analyse qualified user data

Develop research techniques and methods

3. ILLUSTRATING THE CONTEXT OF USE

Identify potential users of your product or system

Create your product personas, interpret their needs

Clarify the Hick’s Law principle of relation between number of choises of user interface and the cognitive load

State and manage the elements of user stories

4. MEASURING USABILITY

Define usability in different terms of effectiveness, efficiency and satisfaction

Use behavioural data to identify good and poor design ideas

Choose between design alternatives using a/b testing method

Explain the value of iterative design

5. INFORMATION ARCHITECTURE

Create a structured experience from disorganised information

Develop a proper flow between a person and a product or service

Organise, structure and label content, functions and features

Contrast an implementation model, mental model and conceptual model

6. INTERACTION DESIGN

Confidently describe different user interface design patterns

Choose the correct interactive control in a user interface design

Easily define the concept of progressive disclosure

State the difference between interaction design and an information architecture

Define the importance of consistency in user interface design

7. INTERACTION DESIGN

Create user interface designs that exploit universal principles of visual design.

Identify good and poor page layouts

Choose the correct interactive control in a user interface design

Improve your research insights using eye tracking methodology

8. INTERFACE PROTOTYPING

Choose between different types of prototyping, for e.g. paper and electronics

Describe the differences between prototypes and sketches

Identify multiple different design solutions before deciding on a specific design solution

Sketch paper prototypes practically

9. USABILITY EVALUATION

Recall Jacob Nielsen’s Usability heuristics and other usability principles

State the different kinds of usability evaluation

Record the data from usability evaluations

Evaluate the usability of systems by applying usability heuristics.

 
  備案號:備案號:滬ICP備08026168號-1 .(2024年07月24日)...............